Level & Experience
In development
Experience can be credited to the character and the company. Most actions in the game lead to the accumulation of general experience for the character, which in turn leads to an increase in the characterโs level. Each increase in the characterโs level gives the user's character stat points, which can be distributed at their discretion.
If actions are related to the company, then the experience gained is credited to the company. Each increase in the companyโs level gives the user stat points, which can be distributed at their discretion on a staked character. Thus, you can stake another character and distribute stat points received by the company to it.
Actions for accumulating experience
Object | Action | Unit of measurement | Experience |
Land | Claim resources | 1 resource | 1 xp |
Land | Rename | 1 action | 100 xp to company |
Land | Expedition with materials | 1 action | 500 xp |
Land | Buy with USDT | 1 action | 500 xp to company |
Land | Infrastructure upgrade | 1 material | 1 xp |
Land | Merge | 1 action | 500 xp to company |
Factory | Buy, sell, convert | 1 resource/material | 1 xp |
Manufactory | Craft products | 1 material | 1 xp |
Emergency service | Sell products | 1 material | 1 xp |
Emergency service | Call | 1 action | 10 xp |
Shop (other) | Buy, sell | 1 resource/material | 1 xp |
Shop (your) | Buy, sell | 1 resource/material | 1 xp to company |
Company | Rename | 1 action | 100 xp to company |
Character | Rename | 1 action | 100 xp |
Logistics | Flight | 1 successful flight | 1 xp |
Company | Registration by referral link | Registration in the game | 100 xp to company
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Experience formula:
Level formula:
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